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Ghost Roads & Moon Dust

Ghost Roads & Moon Dust

Publisher

Almost Bedtime Theater

Author

Daniel Bronson-Lowe

Age Rating

Teen (13+)

Price Type
Paid
Tags
Fantasy Heist Human Made lang:English Magic Magical Realism mechanic:Dice Moon Solo Zine

Summary

Magic is real but you need moon dust to use it and that's why you're breaking into a millionaire's vault to steal his moon rocks!

Full Description

Some say magic was discovered after the Apollo 11 mission returned with moon rocks. Others say it's the reason we went to the moon in the first place. Here's what we do know:
Magic is possible, but only through glyphs drawn with moon dust.
The rich and powerful began sending private shuttles to harvest moon rock for themselves.
* Magnus Trench, billionaire extraordinaire, tried to create a magic portal directly to the moon and instead shattered it into a million pieces.

Now a ring of lunar debris destroys any craft we send up and a fine cloud of moon dust continually falls down to Earth, available to anyone with the patience to collect it and the strength to keep it.

You intend to break into the high-security vault beneath Trench's palatial estate to get at his personal stash of moon rock. Your plan? Use your meager collection of moon dust to walk the ghost roads: echoes of lost paths and passages disconnected from place and time that can take a skilled traveler almost anywhere...

To play this game you will need:
three 6-sided dice
a pencil
* something to write on if using the plain text version

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